[gd_scene load_steps=22 format=1]

[ext_resource path="res://images/ships/f06_outlines.png" type="Texture" id=1]
[ext_resource path="res://images/ships/f06_outlines_base.png" type="Texture" id=2]
[ext_resource path="res://scripts/shader/material_warning1.tres" type="CanvasItemMaterial" id=3]
[ext_resource path="res://images/icons/warning_temp.png" type="Texture" id=4]
[ext_resource path="res://scripts/shader/material_warning2.tres" type="CanvasItemMaterial" id=5]
[ext_resource path="res://images/icons/warning_en.png" type="Texture" id=6]
[ext_resource path="res://scripts/shader/material_warning3.tres" type="CanvasItemMaterial" id=7]
[ext_resource path="res://images/icons/warning_disabled.png" type="Texture" id=8]
[ext_resource path="res://images/ships/f06_outlines_reactor1.png" type="Texture" id=9]
[ext_resource path="res://images/ships/f06_outlines_internal1.png" type="Texture" id=10]
[ext_resource path="res://images/ships/f06_outlines_internal2.png" type="Texture" id=11]
[ext_resource path="res://images/ships/f06_outlines_engine1.png" type="Texture" id=12]
[ext_resource path="res://images/ships/f06_outlines_engine2.png" type="Texture" id=13]
[ext_resource path="res://images/ships/f06_outlines_external1.png" type="Texture" id=14]
[ext_resource path="res://images/ships/f06_outlines_external2.png" type="Texture" id=15]
[ext_resource path="res://images/ships/f06_outlines_weapon1.png" type="Texture" id=16]
[ext_resource path="res://images/ships/f06_outlines_weapon2.png" type="Texture" id=17]
[ext_resource path="res://images/ships/f06_outlines_weapon3.png" type="Texture" id=18]
[ext_resource path="res://images/ships/f06_outlines_weapon4.png" type="Texture" id=19]
[ext_resource path="res://images/weapons/missile_jav_outlines.png" type="Texture" id=20]
[ext_resource path="res://images/icons/warning_target.png" type="Texture" id=21]

[node name="Outlines" type="Sprite"]

texture = ExtResource( 1 )
centered = false
__meta__ = { "__editor_plugin_screen__":"Script" }

[node name="Base" type="Sprite" parent="."]

texture = ExtResource( 2 )
centered = false

[node name="Temp" type="Sprite" parent="Base"]

visibility/visible = false
material/material = ExtResource( 3 )
transform/pos = Vector2( 57, 39 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 4 )

[node name="Energy" type="Sprite" parent="Base"]

visibility/visible = false
material/material = ExtResource( 5 )
transform/pos = Vector2( 71, 39 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 6 )

[node name="Disabled" type="Sprite" parent="Base"]

visibility/visible = false
material/material = ExtResource( 7 )
transform/pos = Vector2( 64, 34 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 8 )

[node name="Reactor1" type="Sprite" parent="."]

texture = ExtResource( 9 )
centered = false

[node name="Temp" type="Sprite" parent="Reactor1"]

visibility/visible = false
material/material = ExtResource( 3 )
transform/pos = Vector2( 58, 59 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 4 )

[node name="Disabled" type="Sprite" parent="Reactor1"]

visibility/visible = false
material/material = ExtResource( 7 )
transform/pos = Vector2( 70, 59 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 8 )

[node name="Internal1" type="Sprite" parent="."]

texture = ExtResource( 10 )
centered = false

[node name="Temp" type="Sprite" parent="Internal1"]

visibility/visible = false
material/material = ExtResource( 3 )
transform/pos = Vector2( 58, 21 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 4 )

[node name="Energy" type="Sprite" parent="Internal1"]

visibility/visible = false
material/material = ExtResource( 5 )
transform/pos = Vector2( 70, 21 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 6 )

[node name="Disabled" type="Sprite" parent="Internal1"]

visibility/visible = false
material/material = ExtResource( 7 )
transform/pos = Vector2( 64, 17 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 8 )

[node name="Internal2" type="Sprite" parent="."]

texture = ExtResource( 11 )
centered = false

[node name="Temp" type="Sprite" parent="Internal2"]

visibility/visible = false
material/material = ExtResource( 3 )
transform/pos = Vector2( 56, 79 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 4 )

[node name="Energy" type="Sprite" parent="Internal2"]

visibility/visible = false
material/material = ExtResource( 5 )
transform/pos = Vector2( 72, 79 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 6 )

[node name="Disabled" type="Sprite" parent="Internal2"]

visibility/visible = false
material/material = ExtResource( 7 )
transform/pos = Vector2( 64, 79 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 8 )

[node name="Engine1" type="Sprite" parent="."]

texture = ExtResource( 12 )
centered = false

[node name="Temp" type="Sprite" parent="Engine1"]

visibility/visible = false
material/material = ExtResource( 3 )
transform/pos = Vector2( 57, 94 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 4 )

[node name="Energy" type="Sprite" parent="Engine1"]

visibility/visible = false
material/material = ExtResource( 5 )
transform/pos = Vector2( 57, 102 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 6 )

[node name="Disabled" type="Sprite" parent="Engine1"]

visibility/visible = false
material/material = ExtResource( 7 )
transform/pos = Vector2( 55, 99 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 8 )

[node name="Engine2" type="Sprite" parent="."]

texture = ExtResource( 13 )
centered = false

[node name="Temp" type="Sprite" parent="Engine2"]

visibility/visible = false
material/material = ExtResource( 3 )
transform/pos = Vector2( 72, 94 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 4 )

[node name="Energy" type="Sprite" parent="Engine2"]

visibility/visible = false
material/material = ExtResource( 5 )
transform/pos = Vector2( 72, 102 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 6 )

[node name="Disabled" type="Sprite" parent="Engine2"]

visibility/visible = false
material/material = ExtResource( 7 )
transform/pos = Vector2( 74, 99 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 8 )

[node name="External1" type="Sprite" parent="."]

texture = ExtResource( 14 )
centered = false

[node name="Temp" type="Sprite" parent="External1"]

visibility/visible = false
material/material = ExtResource( 3 )
transform/pos = Vector2( 41, 91 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 4 )

[node name="Energy" type="Sprite" parent="External1"]

visibility/visible = false
material/material = ExtResource( 5 )
transform/pos = Vector2( 31, 116 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 6 )

[node name="Disabled" type="Sprite" parent="External1"]

visibility/visible = false
material/material = ExtResource( 7 )
transform/pos = Vector2( 41, 101 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 8 )

[node name="External2" type="Sprite" parent="."]

texture = ExtResource( 15 )
centered = false

[node name="Temp" type="Sprite" parent="External2"]

visibility/visible = false
material/material = ExtResource( 3 )
transform/pos = Vector2( 87, 91 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 4 )

[node name="Energy" type="Sprite" parent="External2"]

visibility/visible = false
material/material = ExtResource( 5 )
transform/pos = Vector2( 97, 116 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 6 )

[node name="Disabled" type="Sprite" parent="External2"]

visibility/visible = false
material/material = ExtResource( 7 )
transform/pos = Vector2( 87, 101 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 8 )

[node name="Weapon1" type="Sprite" parent="."]

texture = ExtResource( 16 )
centered = false

[node name="Temp" type="Sprite" parent="Weapon1"]

visibility/visible = false
material/material = ExtResource( 3 )
transform/pos = Vector2( 43, 63 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 4 )

[node name="Energy" type="Sprite" parent="Weapon1"]

visibility/visible = false
material/material = ExtResource( 5 )
transform/pos = Vector2( 32, 63 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 6 )

[node name="Disabled" type="Sprite" parent="Weapon1"]

visibility/visible = false
material/material = ExtResource( 7 )
transform/pos = Vector2( 39, 55 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 8 )

[node name="Weapon2" type="Sprite" parent="."]

texture = ExtResource( 17 )
centered = false

[node name="Temp" type="Sprite" parent="Weapon2"]

visibility/visible = false
material/material = ExtResource( 3 )
transform/pos = Vector2( 85, 63 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 4 )

[node name="Energy" type="Sprite" parent="Weapon2"]

visibility/visible = false
material/material = ExtResource( 5 )
transform/pos = Vector2( 96, 63 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 6 )

[node name="Disabled" type="Sprite" parent="Weapon2"]

visibility/visible = false
material/material = ExtResource( 7 )
transform/pos = Vector2( 89, 55 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 8 )

[node name="Weapon3" type="Sprite" parent="."]

texture = ExtResource( 18 )
centered = false

[node name="Temp" type="Sprite" parent="Weapon3"]

visibility/visible = false
material/material = ExtResource( 3 )
transform/pos = Vector2( 28, 101 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 4 )

[node name="Energy" type="Sprite" parent="Weapon3"]

visibility/visible = false
material/material = ExtResource( 5 )
transform/pos = Vector2( 23, 108 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 6 )

[node name="Disabled" type="Sprite" parent="Weapon3"]

visibility/visible = false
material/material = ExtResource( 7 )
transform/pos = Vector2( 25, 105 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 8 )

[node name="Weapon4" type="Sprite" parent="."]

texture = ExtResource( 19 )
centered = false

[node name="Temp" type="Sprite" parent="Weapon4"]

visibility/visible = false
material/material = ExtResource( 3 )
transform/pos = Vector2( 100, 101 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 4 )

[node name="Energy" type="Sprite" parent="Weapon4"]

visibility/visible = false
material/material = ExtResource( 5 )
transform/pos = Vector2( 105, 108 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 6 )

[node name="Disabled" type="Sprite" parent="Weapon4"]

visibility/visible = false
material/material = ExtResource( 7 )
transform/pos = Vector2( 103, 105 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 8 )

[node name="Missile1" type="Position2D" parent="."]

transform/pos = Vector2( 40, 21 )
transform/scale = Vector2( -1, 1 )

[node name="Missile1" type="Sprite" parent="Missile1"]

visibility/visible = false
texture = ExtResource( 20 )

[node name="Missile2" type="Sprite" parent="Missile1"]

visibility/visible = false
transform/pos = Vector2( 5, 0 )
texture = ExtResource( 20 )

[node name="Missile3" type="Sprite" parent="Missile1"]

visibility/visible = false
transform/pos = Vector2( 10, 0 )
texture = ExtResource( 20 )

[node name="Missile4" type="Sprite" parent="Missile1"]

visibility/visible = false
transform/pos = Vector2( 15, 0 )
texture = ExtResource( 20 )

[node name="Missile5" type="Sprite" parent="Missile1"]

visibility/visible = false
transform/pos = Vector2( 20, 0 )
texture = ExtResource( 20 )

[node name="Missile6" type="Sprite" parent="Missile1"]

visibility/visible = false
transform/pos = Vector2( 25, 0 )
texture = ExtResource( 20 )

[node name="Missile7" type="Sprite" parent="Missile1"]

visibility/visible = false
transform/pos = Vector2( 30, 0 )
texture = ExtResource( 20 )

[node name="Missile8" type="Sprite" parent="Missile1"]

visibility/visible = false
transform/pos = Vector2( 35, 0 )
texture = ExtResource( 20 )

[node name="Target" type="Sprite" parent="Missile1"]

visibility/visible = false
material/material = ExtResource( 5 )
transform/pos = Vector2( 0, 5 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 21 )

[node name="Missile2" type="Position2D" parent="."]

transform/pos = Vector2( 87.5, 21 )

[node name="Missile1" type="Sprite" parent="Missile2"]

visibility/visible = false
texture = ExtResource( 20 )

[node name="Missile2" type="Sprite" parent="Missile2"]

visibility/visible = false
transform/pos = Vector2( 5, 0 )
texture = ExtResource( 20 )

[node name="Missile3" type="Sprite" parent="Missile2"]

visibility/visible = false
transform/pos = Vector2( 10, 0 )
texture = ExtResource( 20 )

[node name="Missile4" type="Sprite" parent="Missile2"]

visibility/visible = false
transform/pos = Vector2( 15, 0 )
texture = ExtResource( 20 )

[node name="Missile5" type="Sprite" parent="Missile2"]

visibility/visible = false
transform/pos = Vector2( 20, 0 )
texture = ExtResource( 20 )

[node name="Missile6" type="Sprite" parent="Missile2"]

visibility/visible = false
transform/pos = Vector2( 25, 0 )
texture = ExtResource( 20 )

[node name="Missile7" type="Sprite" parent="Missile2"]

visibility/visible = false
transform/pos = Vector2( 30, 0 )
texture = ExtResource( 20 )

[node name="Missile8" type="Sprite" parent="Missile2"]

visibility/visible = false
transform/pos = Vector2( 35, 0 )
texture = ExtResource( 20 )

[node name="Target" type="Sprite" parent="Missile2"]

visibility/visible = false
material/material = ExtResource( 5 )
transform/pos = Vector2( 0, 5 )
transform/scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 21 )


